Custom flickering candle mod for the Medieval
Madness castle tower!
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| This page is an attempt at showing people out there how I did the Flickering Castle Mod on my Medieval Madness castle tower. This mod is not simple, and I don' t recommend this to anyone not adept at electronics, soldering and plain old fabricating. |
| I really wanted my
Medieval Madness tower to take on a more realistic look.
In the old times, I figured candles were the course for
the day when it came to lighting. Therefore, I wanted to
figure out a way to simulate the look of candle flicker
in the castle tower. The Tea Light Candle is a new product that just came out. It is touted as an LED that has the look of a candle's flicker, but without the heat. Just what I needed!! I bought 5 of these off Ebay and began tearing them apart to see how I could modify them for my needs. Please see the picture below to see an example of what I purchased.
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| In looking at the candle, the top just pulls off revealing the LED (see picture below). We are getting somewhere now. But, I want to see the guts of this thing! How does it flicker?? |
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| The bottom pops off to reveal a 3v watch battery. Parts shown below. |
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| When the bottom of the candle was pried apart, a tiny circuit board was revealed. Unfortunately it was hidden under a black blob of plastic. As you can see below, it also revealed a current-limiting resistor. |
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| As seen below, the LED pops out of the top and the entire assembly comes free from the upper housing. |
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| I removed one end of the 47ohm resistor which connected to the switch. I will be taking this switch out of the circuit. |
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| The 47ohm resistor is not going to be enough to handle the 5v we are going to be putting through it. In tests using 5v, the resistor got very hot. Typically this circuit only works on 3v from a watch battery. I was going to be using 5v off the driver board. A bigger resistor was going to be needed to better handle the current. I clipped the resistor out as illustrated below. |
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| I soldered in a 100ohm resistor. I also used a resistor that was a half-watt version instead of a quarter-watt. This will dissipate heat. In tests, this value was able to provide a bright enough LED and did not get hot during operation. |
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| I needed to get the circuit out of the housing. There was a metal tab that fed through the plastic and that needed to be trimmed to enable me to remove it. |
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| Below is a picture of the circuit board removed. The higher value resistor and LED are now connected directly to the circuit board by-passing the switch. |
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| I used high-intensity amber LED's that I purchased from Ebay. A good source of LEDs is Superbrightleds.com. I ground down the tip flat to allow the light to be dispersed outward instead of having a narrow beam of light straight up like most LEDs have. The picture below illustrates the grinding of the LED. |
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| Below, I have a picture showing how I cut the leads off of a capacitor and soldered them onto the leads of the LED to give them more length. I want them to be able to be bent upward to better reach the windows I cut out in the tower. |
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| The wires were easily fed through a convenient hole in the playfield. I'll include a wide-angle shot and then a close-up. |
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| I am creating this and a couple other
"how-to" pages a fair amount of time AFTER I
did the mods and took the pictures.
Therefore, I may be a little sparse on
details. I think the pictures themselves can
speak volumes about what I did to create the
mods. I took a lot of pics and made a lot of
them close-ups to really show detail in
"macro-mode." Hopefully you found this
helpful and perhaps you will attempt your
own mods. It's amazing how much enjoyment and satisfaction you get after all your work, fabrication, tweaking, and cussing comes together to create a working mod that really adds to the game. Check on the main Medieval Madness page for instructions on how I did the catapults LED mod, the lighting of the castle skull eyes and other tidbits.
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